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Poll: Armor of Unfeeling Change
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Armor of Unfeeling Change

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Old Aug 01, 2009, 11:29 PM // 23:29   #1
Lion's Arch Merchant
 
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Default Public Poll: Armor of Unfeeling

I love the change and it works great! But it feels a little OP. Now I'm not complaining, and understand this is bottom priority, but does anyone else agree with this:

It should be made an enchantment to give the enemies a chance to kill the Rit and his damage batteries.

It should be changed to:

(Same energy, cast, and recharge)

Enchantment Spell: For 10...35 seconds, all Binding Rituals you control have 50% base damage reduction and are immune to critical hits. (Attb:communing).

That way you dont have to re-cast it and wait for it to recharge in case you click the wrong skill and cast it.

Comments/ideas?
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Old Aug 01, 2009, 11:45 PM // 23:45   #2
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The current armor of unfeeling finally makes spirits less squishy ( meaning not dying in 2 hits from any HM monster).
Because its a skill and unstrippable, it is balanced considering its recharge time.
Leave it alone, it is fine as it is now.
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Old Aug 02, 2009, 12:05 AM // 00:05   #3
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well it's true you can solo a large piece of UW with spirit spamming builds which includes this skill, altho slow like
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Old Aug 02, 2009, 12:34 AM // 00:34   #4
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It's fine, makes spirit spam even more viable. It's not like it's an overpowered skill.
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Old Aug 02, 2009, 01:41 AM // 01:41   #5
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Quote:
Originally Posted by the Puppeteer View Post
well it's true you can solo a large piece of UW with spirit spamming builds which includes this skill, altho slow like
Really? How? :P
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Old Aug 02, 2009, 01:41 AM // 01:41   #6
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It's PvE only (version). It's supposed to be overpowered.
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Old Aug 02, 2009, 02:19 AM // 02:19   #7
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its fine
12char
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Old Aug 02, 2009, 02:45 AM // 02:45   #8
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Does anyone else agree that it is annoying you have to re-cast for every spirit you summon though?
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Old Aug 02, 2009, 04:11 AM // 04:11   #9
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Quote:
Originally Posted by Evasion Twenty View Post
a little OP
Overpowered skills... in pve... oh god damn did i lol...

Quote:
Originally Posted by Evasion Twenty View Post
Does anyone else agree that it is annoying you have to re-cast for every spirit you summon though?
Summon Spirits disagrees wholeheartedly

/edit, oh my god i just looked at the poll results and i completely lost it. thank you for the outrageous hilarity, haha

No, leave it alone 23 95.83%
Yes, it'd be nice as you described 1 4.17%

Last edited by Gift3d; Aug 02, 2009 at 04:14 AM // 04:14..
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Old Aug 02, 2009, 04:37 AM // 04:37   #10
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Explain to me whats so bad? I'm just wondering what the opinions are, not actually changing it, no need to be so harsh Gift3d.
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Old Aug 02, 2009, 04:39 AM // 04:39   #11
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It works perfectly as-is. Why change something that does exactly what it should and nothing else?

If you consider that OP, then why aren't you screaming bloody murder about SF, ER, and dervishes sucking?
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Old Aug 02, 2009, 04:39 AM // 04:39   #12
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Enchantment BAD. I don't want a removable enchantment spell. Having it as a skill is just fine for me.
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Old Aug 02, 2009, 05:34 AM // 05:34   #13
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This change would actually make the skill even more powerful than it already is.
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Old Aug 02, 2009, 08:14 AM // 08:14   #14
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Oh for the sakes of the rits, leave it as it is. Changing it will either make it op or weak.
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Old Aug 02, 2009, 09:34 AM // 09:34   #15
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Quote:
Originally Posted by Mikkelet View Post
Really? How? :P
pain, bloodsong, shadowsong, vampirism, sos, Armor of Unfeeling, Spiritleech Aura, painful bond, & presto
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Old Aug 02, 2009, 10:22 AM // 10:22   #16
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Fine as it is. No enemies use it anyway, so what's to complain about?
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Old Aug 02, 2009, 02:11 PM // 14:11   #17
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Let rits have their fun
/nochange
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Old Aug 02, 2009, 08:30 PM // 20:30   #18
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Prior to the farming build being released, nobody... and I mean NOBODY used this skill. I'd never even heard of it and had to look it up. Clearly it isn't overpowered. It is an incredibly slow farm, and will never be as effective as other ones due to the long set up time. Monsters just need smarter AI and to attack the spirit spammer, not for a weak skill to get nerfed.
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Old Aug 02, 2009, 08:38 PM // 20:38   #19
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Quote:
Originally Posted by Evasion Twenty View Post
I love the change and it works great! But it feels a little OP.
Your change would make it even more OPed, esp in places w/o enchant removal.
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Old Aug 04, 2009, 03:02 PM // 15:02   #20
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No matter how many different monstes you can kill solo, if it is slow, it is fine.

The BAD ones are the SPEED CLEAR farmings.
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